You just need to make sure the correct monitor number is listed in the settings.xml file and the program will find it. Monitors no longer need to be left justified and stacked in order on windows.Added the ability to optionally show controller or control panel images either by system or game on the controls screen.
MAME HYPERSPIN GENRE XML ALL DOWNLOAD DOWNLOAD
That way when you download a new version from the FTP site you will not overwrite your changes. Added a controls customization folder for users who want to customize the controls files which drive what is showing on the controls screen.Fixed program so it doesn’t flash windows at startup.Perhaps some minor performance improvements (not that it was ever slow).Marquee display should work completely independently now. Fixed functionality that only worked if you were using the controls screen.Removed “showcontrollerimages” setting.Added images for the number of players so they can be customized by the user.Added support to automatically map an UltraStik 360 based on the controls specified in a controls file.Added a flag to launch Hyperspin when HyperSpinHelper launches.Added some additional error handling which detected if the user added an incorrect monitor # or something external changes the # of monitors in use.Support for H元 (HL2 no longer supported with new feature but the HL2 version still available for download).HyperspinHelper will now restore the window position with HyperLaunch causes it to shift. Coded around a bug in Hyperlaunch 3 where windows would shift in a multimonitor setup.Fixed a bug when a user had a space in their directory structure.You can now change the marquee image as your scroll through the wheel.